-Dump::NodeCollection -Dump::ShapeConstruction -Dump::NodeCulling -Dump::NodeStates -Dump::NodeStateDetails -Dump::ObjectStates -Dump::ObjectStateDetails -Dump::ObjectOffsets -Dump::SequenceDetails -Dump::ShapeHierarchy +Error::AllowEmptySubtrees +Error::AllowCrossedDetails +Error::AllowUnusedMeshes +Error::AllowOldSequences -Error::RequireViconNode +Param::EnableTwoSidedMaterials -Param::CollapseTransforms +Param::SequenceExport +Sequence::defaultCyclic +Sequence::defaultBlend -Sequence::defaultFirstLastFrameSame +Sequence::defaultUseFrameRate -Sequence::defaultIgnoreGroundTransform -Sequence::defaultUseGroundFrameRate -Sequence::defaultEnableMorphAnimation -Sequence::defaultEnableVisAnimation +Sequence::defaultEnableTransformAnimation -Sequence::defaultForceMorphAnimation +Sequence::defaultForceVisAnimation -Sequence::defaultForceTransformAnimation -Sequence::defaultOverrideDuration =Params::AnimationDelta 0.000100 =Params::MaxFrameRate 30.000000 =Sequence::defaultFrameRate 15.000000 =Sequence::defaultGroundFrameRate 15.000000 =Params::SkinWeightThreshhold 0.001000 =Sequence::defaultDuration 1.000000 =SequenceObject::defaultNumFrames 2 =SequenceObject::defaultNumGroundFrames 2 =SequenceObject::defaultDefaultSequencePriority 0 =Params::weightsPerVertex 10 =Params::T2AutoDetail 250 =Test::test xxxxx =Params::baseTexturePath textures\ AlwaysExport: ground0 ground1 ground2 ground3 ground4 ground5 eye mass mount0 mount1 // Turret after deploy mount2 // invo point? mount3 // seat forcefield mount4 mount5 mount6 mount10 mount20 mount21 mount22 mount23 mount24 mount25 mount30 mount31 mount32 mount33 mountpoint jetnozzle0 jetnozzle1 jetnozzle2 jetnozzle3 jetnozzle4 jetnozzle5 jetnozzle6 jetnozzle7 contrail0 contrail1 contrail2 contrail3 NeverExport: G_* =Params::T2AutoDetail 250